Bucharest, Romania · Automotive & Gaming
I started as a UI/UX designer — shaping interfaces for software and AAA games — and grew into product management by following my curiosity about how systems, teams, and user needs connect. Today I lead end-to-end delivery of data solutions for autonomous driving, bringing the same craft and clarity from design into strategy, roadmaps, and cross-functional ownership.
diconium · 2023 – Present
End-to-end ownership of labeled data pipelines for autonomous driving systems. Managing global suppliers, validating requirements with engineering, and driving quality through data analytics and automation.
View project 02Ubisoft · 2016 – 2023
Nearly 8 years across major titles — from UI artist to Associate Producer. Led gameplay production, defined roadmaps and KPIs, and coordinated multidisciplinary teams for Star Wars Outlaws and Ghost Recon.
View project 03applydata by diconium · 2024 – Present
Building and managing content for the ApplyData data community. Supporting digital campaigns, fostering knowledge sharing, and driving community growth around data-focused topics.
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